Canon Details
Burnt souls that sprint endlessly, igniting everything they touch.
Identity
- Age: Unspecified
- Origin: TBD
- Species: Cinder Wretches (burning spirit)
- Occupation/Role: Enemy encounter
- Height/Weight: Not recorded
- Bloodline/Elements: Fire/Entropy-tainted
- Learned: Endless sprinting routes; ignition on contact
- Role (Main/Side/Antagonist): Antagonist encounter
- Faction: Unaffiliated / TBD
- Classification: Abomination
- Tag: burning spirit
- Source: docbase/creatures.txt (Enemies/Abominations section)
- Biome/Region: TBD
Gameplay Data
Baseline
- Level / XP: 1 / 1
- HP max / MP max: 10 / 5
- Core stats: STR 3, DEF 1, AGI 2, INT 2, LUCK 1
- Combat skills: Unarmed 1, Armed 1, Ranged 1, Finesse 1, Stealth 1
- Elemental power/def: Fire 0/0, Water 0/0, Earth 0/0, Wind 0/0, Light 0/0, Dark 0/0, Thunder 0/0, Gaea 0/0, Time-Space 0/0
- Elemental absorption: HP absorb: all listed elements; MP absorb: none
Innate Abilities
- Innate passives: TBD (pending canonical content).
- Elemental traits: TBD.
Latent Abilities
- Unlocks/conditional: TBD.
Behavior & Notes
- Endless sprinters that ignite anything they touch; leave burning paths.
- Likely remnants of burned souls—keep aggro until extinguished; water/warding slows them.
- Use chokepoints and wet terrain to control spread; direct contact inflicts burning stacks.
- Narrative hook: linked to arson/accident sites (e.g., Hirogawa fire); cleansing rites may calm them.
Open questions / conflicts
- Do they spawn from specific embers/pyres that can be doused to stop waves?
- Are they tied to any faction (cult arsonists) or purely anomaly-born?