Canon Details
Corrupted growth from sacrilegious burial grounds; spreads decay.
Identity
- Age: Unspecified
- Origin: TBD
- Species: Gravemind Root (rot root)
- Occupation/Role: Enemy encounter
- Height/Weight: Not recorded
- Bloodline/Elements: Rot/Decay (Dark + Gaea)
- Learned: Burrows through burial grounds; spreads decay
- Role (Main/Side/Antagonist): Antagonist encounter
- Faction: Unaffiliated / TBD
- Classification: Abomination
- Tag: rot root
- Source: docbase/creatures.txt (Enemies/Abominations section)
- Biome/Region: TBD
Gameplay Data
Baseline
- Level / XP: 1 / 1
- HP max / MP max: 10 / 5
- Core stats: STR 3, DEF 1, AGI 2, INT 2, LUCK 1
- Combat skills: Unarmed 1, Armed 1, Ranged 1, Finesse 1, Stealth 1
- Elemental power/def: Fire 0/0, Water 0/0, Earth 0/0, Wind 0/0, Light 0/0, Dark 0/0, Thunder 0/0, Gaea 0/0, Time-Space 0/0
- Elemental absorption: HP absorb: all listed elements; MP absorb: none
Innate Abilities
- Innate passives: TBD (pending canonical content).
- Elemental traits: TBD.
Latent Abilities
- Unlocks/conditional: TBD.
Behavior & Notes
- Corrupted growth from sacrilegious burial grounds; spreads rot through roots and spores.
- Creates decay zones that debuff healing and armor; summons lesser rotlings.
- Weakness: fire/purification rites; can be contained by sanctifying the ground.
- Narrative hook: punish burial desecration; cleansing it may restore the land.
Open questions / conflicts
- Which faction’s grave sites are most affected? (Kaerugan slag pits vs. Eresh catacombs?)
- Define summon limits and decay-zone size for encounters.