Canon Details
Slow gastropod with metal-like shell; extremely durable and tied to mineral-rich zones.
Identity
- Age: Unspecified
- Origin: Mineral-rich regions
- Species: Hagane Snail (snail)
- Occupation/Role: Creature / wildlife
- Height/Weight: Not recorded
- Bloodline/Elements: Earth-leaning shell regeneration
- Learned: None; instinctive retreat and shell cycling
- Role (Main/Side/Antagonist): Encounter / ambient
- Faction: Unaffiliated / TBD
- Classification: Creature
- Tag: snail
- Source: docbase/creatures.txt (Creatures section)
- Biome/Region: Ore seams, mineral caverns, slag fields
Gameplay Data
Baseline
- Level / XP: 1 / 1
- HP max / MP max: 10 / 5
- Core stats: STR 3, DEF 1, AGI 2, INT 2, LUCK 1
- Combat skills: Unarmed 1, Armed 1, Ranged 1, Finesse 1, Stealth 1
- Elemental power/def: Fire 0/0, Water 0/0, Earth 0/0, Wind 0/0, Light 0/0, Dark 0/0, Thunder 0/0, Gaea 0/0, Time-Space 0/0
- Elemental absorption: HP absorb: all listed elements; MP absorb: none
Innate Abilities
- Innate passives: TBD (pending canonical content).
- Elemental traits: TBD.
Latent Abilities
- Unlocks/conditional: TBD.
Behavior & Notes
- Slow-moving, defensive; retreats fully into shell when threatened.
- Shell gradually regenerates; acts as a living indicator of mineral-rich veins.
- Generally non-aggressive unless cornered; prefers to outlast predators.
Open questions / conflicts
Clarify which regions list Hagane Snail as guaranteed spawn and whether shell fragments are a trade material.