Canon Details
Screaming spirit of fractured sound and bone that devours thought.
Identity
- Age: Unspecified
- Origin: TBD
- Species: The Mawing Echo (wailing spirit)
- Occupation/Role: Enemy encounter
- Height/Weight: Not recorded
- Bloodline/Elements: TBD
- Learned: TBD
- Role (Main/Side/Antagonist): Antagonist encounter
- Faction: Unaffiliated / TBD
- Classification: Abomination
- Tag: wailing spirit
- Source: docbase/creatures.txt (Enemies/Abominations section)
- Biome/Region: TBD
Gameplay Data
Baseline
- Level / XP: 1 / 1
- HP max / MP max: 10 / 5
- Core stats: STR 3, DEF 1, AGI 2, INT 2, LUCK 1
- Combat skills: Unarmed 1, Armed 1, Ranged 1, Finesse 1, Stealth 1
- Elemental power/def: Fire 0/0, Water 0/0, Earth 0/0, Wind 0/0, Light 0/0, Dark 0/0, Thunder 0/0, Gaea 0/0, Time-Space 0/0
- Elemental absorption: HP absorb: all listed elements; MP absorb: none
Innate Abilities
- Innate passives: TBD (pending canonical content).
- Elemental traits: TBD.
Latent Abilities
- Unlocks/conditional: TBD.
Behavior & Notes
- Fights as a sonic predator: emits cone screams that fracture into ricocheting echoes; standing in overlapping echoes stacks mental damage and short “thought drain.”
- Telegraphs by bone-rattle tremors; silencing fields, soft surfaces, or shattering its exposed bone core interrupt casts.
- Prefers memory-rich spaces (archives, mausoleums, echo anomalies) and will chase the loudest actor; turning your back increases its speed.
- Lore hook: sealing runes or rhythm-matching chants can “rewrite” its tone, briefly pacifying it or redirecting it toward other sonic entities.
Open questions / conflicts
- Define exact spawn biomes: echo anomalies vs. haunted ruins; confirm whether it appears near time-rift sites.
- Set canonical counter: crafted silence bomb, bone-core break, or chant puzzle?
- Clarify drops (if any) tied to memory/echo materials.