universe — enemy

The Mawing Echo

Canon Details

Screaming spirit of fractured sound and bone that devours thought.

Identity

  • Age: Unspecified
  • Origin: TBD
  • Species: The Mawing Echo (wailing spirit)
  • Occupation/Role: Enemy encounter
  • Height/Weight: Not recorded
  • Bloodline/Elements: TBD
  • Learned: TBD
  • Role (Main/Side/Antagonist): Antagonist encounter
  • Faction: Unaffiliated / TBD
  • Classification: Abomination
  • Tag: wailing spirit
  • Source: docbase/creatures.txt (Enemies/Abominations section)
  • Biome/Region: TBD

Gameplay Data

Baseline

  • Level / XP: 1 / 1
  • HP max / MP max: 10 / 5
  • Core stats: STR 3, DEF 1, AGI 2, INT 2, LUCK 1
  • Combat skills: Unarmed 1, Armed 1, Ranged 1, Finesse 1, Stealth 1
  • Elemental power/def: Fire 0/0, Water 0/0, Earth 0/0, Wind 0/0, Light 0/0, Dark 0/0, Thunder 0/0, Gaea 0/0, Time-Space 0/0
  • Elemental absorption: HP absorb: all listed elements; MP absorb: none

Innate Abilities

  • Innate passives: TBD (pending canonical content).
  • Elemental traits: TBD.

Latent Abilities

  • Unlocks/conditional: TBD.

Behavior & Notes

  • Fights as a sonic predator: emits cone screams that fracture into ricocheting echoes; standing in overlapping echoes stacks mental damage and short “thought drain.”
  • Telegraphs by bone-rattle tremors; silencing fields, soft surfaces, or shattering its exposed bone core interrupt casts.
  • Prefers memory-rich spaces (archives, mausoleums, echo anomalies) and will chase the loudest actor; turning your back increases its speed.
  • Lore hook: sealing runes or rhythm-matching chants can “rewrite” its tone, briefly pacifying it or redirecting it toward other sonic entities.

Open questions / conflicts

  • Define exact spawn biomes: echo anomalies vs. haunted ruins; confirm whether it appears near time-rift sites.
  • Set canonical counter: crafted silence bomb, bone-core break, or chant puzzle?
  • Clarify drops (if any) tied to memory/echo materials.