Overview
Shared cultural foundation of the Eastern Continent: disciplined, memory-conscious, and ritual-driven. Values continuity through craft, martial practice, and communal restraint.
Narrative role
Provides the tone for Eastern regions (Hirogawa, Ishigane domains, parts of Seigetsu/Crimson spheres) and frames player expectations of duty, balance, and ancestral accountability. Serves as the cultural baseline the Ninth Wave rebellion reacts against or inherits.
Known facts
- Discipline over impulse; balance over domination; memory as responsibility.
- Influences architecture (wood/stone/paper that “breathes” with seasons), festival cycles, and martial-poetic crafts.
- Layered histories; spiritual harmony sought through ritual rather than conquest.
Mechanics impact
Expect cultural bonuses tied to discipline/balance (e.g., parry windows, stamina efficiency), ritual checkpoints, and reputation effects for honoring customs. Narrative checks may gate diplomacy or dojo access.
Relationships
- Hirogawa / Ishigane rule: Root expression of Aokuni values.
- Seigetsu / Crimson Dynasty: Share roots but diverge via militarism or fire-bound ritual.
- Ninth Wave: Rebellion inherits discipline but weaponizes memory and grievance.
Sources
- docbase/kb/aokuni.md
- docbase/kb/eastern_continent.md
- Content sections are stubbed with TODOs; needs canonical text from project sources.
- No chat decisions recorded; prioritize future chat resolutions over documents if conflicts arise.
- Media not provided in drop-in; add references or uploads when available.
Media placeholder: pending upload.
Summary (placeholder)
Pending canonical content. Replace with a concise overview sourced from project documents or chat decisions.
Details to add
- Fill in core sections with vetted information.
- Add references to sources (docs, commits, chats) in Sources.
- Include tables or graphics if available; otherwise keep the media placeholder.
Link opportunities
- Cross-link to related factions, locations, characters, and events.
- Note any lore-to-engine references (e.g., systems inspired by this entry).
- Propose new subcategories: Artifacts & Relics, Flora/Fauna taxonomy, Languages/Writing, Magic/Tech principles, Timeline eras.
- Link to language, customs, locations, factions tied to the culture.
Open questions / conflicts
- List conflicting notes here; resolve with chat decisions first, then documents.
- Track pending media/table additions.
Media placeholder: pending upload.
Source excerpts
Eastern Continent Inspired by East Asian cultures, rooted in Aokuni traditions. Spiritual harmony and --- Continent Inspired by East Asian cultures, rooted in Aokuni traditions. Spiritual harmony and layered histories. --- Temperate forests & terraces Aokuni culture, ruled by Ishigane
Culture Note
Aokuni is the canonical label for Eastern-inspired cultures; applies across Eastern Continent unless overridden.
Canon Details
Canonical label for Eastern-inspired cultures across the Eastern Continent unless overridden. Spiritual harmony, layered histories; roots many Eastern regions (Hirogawa, Crimson, Seigetsu, Yukigami).
Open questions / conflicts
Open: hierarchy between time rifts and anomalies not locked; naming conventions (full names vs given names) not fully locked. Time travel remains non-player-controlled; chat canon overrides docs.