Canon Details
Faceless assassin haunting those who disturb royal tombs.
Identity
- Age: Unspecified
- Origin: TBD
- Species: The Gilded Ghost (phantom assassin)
- Occupation/Role: Enemy encounter
- Height/Weight: Not recorded
- Bloodline/Elements: Light/Metal-bound spirit
- Learned: Tomb-warding, reflective duels
- Role (Main/Side/Antagonist): Antagonist encounter
- Faction: Unaffiliated / TBD
- Classification: Enemy
- Tag: phantom assassin
- Source: docbase/creatures.txt (Enemies/Abominations section)
- Biome/Region: TBD
Gameplay Data
Baseline
- Level / XP: 1 / 1
- HP max / MP max: 10 / 5
- Core stats: STR 3, DEF 1, AGI 2, INT 2, LUCK 1
- Combat skills: Unarmed 1, Armed 1, Ranged 1, Finesse 1, Stealth 1
- Elemental power/def: Fire 0/0, Water 0/0, Earth 0/0, Wind 0/0, Light 0/0, Dark 0/0, Thunder 0/0, Gaea 0/0, Time-Space 0/0
- Elemental absorption: HP absorb: all listed elements; MP absorb: none
Innate Abilities
- Innate passives: TBD (pending canonical content).
- Elemental traits: TBD.
Latent Abilities
- Unlocks/conditional: TBD.
Behavior & Notes
- Faceless assassin haunting tomb robbers; strikes from reflections and metal surfaces.
- Mirrors player stance/weapon choices, forcing adaptive tactics.
- Weakness: disrupt reflective mediums (dust, acid, shatter metal) or sever its light-binding.
- Narrative hook: bound to an unfinished royal oath; freeing it may require honoring or breaking that vow.
Open questions / conflicts
- Which royal tomb/oath is it tied to? (Crimson, Seigetsu, or Verdathal line?)
- Does it guard or drop a relic when released?