universe — enemy

The Gilded Ghost

Canon Details

Faceless assassin haunting those who disturb royal tombs.

Identity

  • Age: Unspecified
  • Origin: TBD
  • Species: The Gilded Ghost (phantom assassin)
  • Occupation/Role: Enemy encounter
  • Height/Weight: Not recorded
  • Bloodline/Elements: Light/Metal-bound spirit
  • Learned: Tomb-warding, reflective duels
  • Role (Main/Side/Antagonist): Antagonist encounter
  • Faction: Unaffiliated / TBD
  • Classification: Enemy
  • Tag: phantom assassin
  • Source: docbase/creatures.txt (Enemies/Abominations section)
  • Biome/Region: TBD

Gameplay Data

Baseline

  • Level / XP: 1 / 1
  • HP max / MP max: 10 / 5
  • Core stats: STR 3, DEF 1, AGI 2, INT 2, LUCK 1
  • Combat skills: Unarmed 1, Armed 1, Ranged 1, Finesse 1, Stealth 1
  • Elemental power/def: Fire 0/0, Water 0/0, Earth 0/0, Wind 0/0, Light 0/0, Dark 0/0, Thunder 0/0, Gaea 0/0, Time-Space 0/0
  • Elemental absorption: HP absorb: all listed elements; MP absorb: none

Innate Abilities

  • Innate passives: TBD (pending canonical content).
  • Elemental traits: TBD.

Latent Abilities

  • Unlocks/conditional: TBD.

Behavior & Notes

  • Faceless assassin haunting tomb robbers; strikes from reflections and metal surfaces.
  • Mirrors player stance/weapon choices, forcing adaptive tactics.
  • Weakness: disrupt reflective mediums (dust, acid, shatter metal) or sever its light-binding.
  • Narrative hook: bound to an unfinished royal oath; freeing it may require honoring or breaking that vow.

Open questions / conflicts

  • Which royal tomb/oath is it tied to? (Crimson, Seigetsu, or Verdathal line?)
  • Does it guard or drop a relic when released?