Summary
Oathbound spirit knight guarding a forgotten vow; replays echoes of recent combat to punish repetition. Duelist encounter tied to a vow circle of sigils.
Behavior & mechanics
- Echo memory: Mirrors the last three player moves; repetition is punished.
- Vow circle: Ground sigils anchor the vow; breaking them forces a vulnerable state.
Weakness
- Destroy/disrupt the vow sigils to open it up.
- Vary move patterns to avoid echo counters.
Open questions
- Confirm region/time and faction tie; define drops if available.
Sources
docbase/kb/enemies/lingering_oath.md