Overview
Checkpoint that binds progress through ritual resonance. Striking the arch-gong syncs the player to the Infinitree cadence, setting a temporal anchor.
Narrative role
Embodies disciplined, ceremonial safeguarding of time-flow in Eastern-inspired regions. Reinforces that stability comes from resonance, not domination.
Known facts
- Diegetic checkpoint linked to Infinitree roots via sound/vibration.
- Can dispel minor local anomalies when activated.
- Placed at temple thresholds, cliff shrines, or canyon passes.
Mechanics impact
Save/respawn point; may reset minor debuffs. Possible resonance buffs (parry/stamina efficiency) while active. Align with Engine checkpoint handling.
Relationships
- Infinitree: resonance-based anchor.
- Orb Statue: parallel checkpoint with different ritual.
- Chronobonsai: natural shard variant.
Sources
- docbase/kb/wiki_delta_discussed_ideas_not_reflected_in_current_wiki_structure.md
- docbase/kb/temporal_system.md
- Need exact buff list and placement rules per region.
- Media not provided in drop-in; add references or uploads when available.
Media placeholder: pending upload.
Summary (placeholder)
Pending canonical content. Replace with a concise overview sourced from project documents or chat decisions.
Details to add
- Fill in core sections with vetted information.
- Add references to sources (docs, commits, chats) in Sources.
- Include tables or graphics if available; otherwise keep the media placeholder.
Link opportunities
- Cross-link to related factions, locations, characters, and events.
- Note any lore-to-engine references (e.g., systems inspired by this entry).
- Propose new subcategories: Artifacts & Relics, Flora/Fauna taxonomy, Languages/Writing, Magic/Tech principles, Timeline eras.
- Link to related events, artifacts, and systems; add diagrams when available.
Open questions / conflicts
- List conflicting notes here; resolve with chat decisions first, then documents.
- Track pending media/table additions.
Media placeholder: pending upload.
Source excerpts
Desert & ash plains Divine monarchy Arc 9 Densetsu --- Kojimigakure Isles Archipelago Smugglers' haven in --- loop-based mechanics and archival lore. Eresh Emirate
Open questions / conflicts
Open: hierarchy between time rifts and anomalies not locked; naming conventions (full names vs given names) not fully locked. Time travel remains non-player-controlled; chat canon overrides docs.