universe

Gong Arch (Checkpoint)

Overview

Checkpoint that binds progress through ritual resonance. Striking the arch-gong syncs the player to the Infinitree cadence, setting a temporal anchor.

Narrative role

Embodies disciplined, ceremonial safeguarding of time-flow in Eastern-inspired regions. Reinforces that stability comes from resonance, not domination.

Known facts

  • Diegetic checkpoint linked to Infinitree roots via sound/vibration.
  • Can dispel minor local anomalies when activated.
  • Placed at temple thresholds, cliff shrines, or canyon passes.

Mechanics impact

Save/respawn point; may reset minor debuffs. Possible resonance buffs (parry/stamina efficiency) while active. Align with Engine checkpoint handling.

Relationships

Sources

  • docbase/kb/wiki_delta_discussed_ideas_not_reflected_in_current_wiki_structure.md
  • docbase/kb/temporal_system.md
Missing / conflicting information:
  • Need exact buff list and placement rules per region.
  • Media not provided in drop-in; add references or uploads when available.

Media placeholder: pending upload.

Summary (placeholder)

Pending canonical content. Replace with a concise overview sourced from project documents or chat decisions.

Details to add

  • Fill in core sections with vetted information.
  • Add references to sources (docs, commits, chats) in Sources.
  • Include tables or graphics if available; otherwise keep the media placeholder.

Link opportunities

  • Cross-link to related factions, locations, characters, and events.
  • Note any lore-to-engine references (e.g., systems inspired by this entry).
  • Propose new subcategories: Artifacts & Relics, Flora/Fauna taxonomy, Languages/Writing, Magic/Tech principles, Timeline eras.
  • Link to related events, artifacts, and systems; add diagrams when available.

Open questions / conflicts

  • List conflicting notes here; resolve with chat decisions first, then documents.
  • Track pending media/table additions.

Media placeholder: pending upload.

Source excerpts

Desert & ash 
plains 
Divine monarchy Arc 9 

Densetsu​

---

Kojimigakure 
Isles 
Archipelago 
Smugglers' 
haven in

---

loop-based 
mechanics and 
archival lore. 
Eresh 
Emirate

Open questions / conflicts

Open: hierarchy between time rifts and anomalies not locked; naming conventions (full names vs given names) not fully locked. Time travel remains non-player-controlled; chat canon overrides docs.

Show page info
idgong_arch_checkpoint
titleGong Arch (Checkpoint)
statusstub
domainuniverse
typeMechanic
aliases
sourcesProject memory (Checkpoint system: gong arch)
last_reviewed2025-12-24
generatedTrue