universe - concept

World Memory & Timeline Log

Overview

Two complementary memory systems: World Memory stores sealed perspectives from one or more individuals, while the Infinitree Timeline Log records unbiased events as they truly occurred.

  • World Memory is subjective and tied to witnesses; often captured in Varthum memory crystals.
  • Timeline Log is objective and rooted in the Infinitree; functions as an incorruptible record of history.
  • Reconciling both is required to resolve discrepancies between perception and fact.

Narrative role

World Memories drive character POV quests (e.g., Hitomi’s flame messages trapped in a temporal loop), while the Timeline Log underpins main-story truth-seeking and Bonsai Sage interventions.

Known facts

  • World Memory can be sealed or extracted; it reflects biases, gaps, and emotions of its sources.
  • Infinitree Timeline Log persists across timelines; immune to individual bias and preserves event order.
  • Hitomi sought Varthum memory crystals to recover Hanzo’s trail; Ninth Wave ambushed her and confined her loop.
  • Memory crystals and Timeline Log excerpts can conflict; both are needed to assemble canon truth.

Mechanics impact

  • World Memory retrieval may unlock POV flashbacks, flame projections, or side-quest leads.
  • Timeline Log access gates main-plot verification, anomaly diagnostics, and Infinitree-guided decisions.
  • Design guideline: player-facing truth requires cross-referencing both systems.

Relationships

  • Linked to Infinitree (Timeline Log anchor).
  • Linked to Varthum memory crystals and Varthum/World Overview.
  • Tied to Hitomi’s arc (flame messages from looped World Memories) and Hanzo investigations.
  • Intersects with anomalies/time rifts when perspectives diverge from recorded fact.

Sources

  • docbase/kb/universe/world_memory_vs_timeline_log.md
  • docbase/kb/infinitree.md
  • docbase/notes/pois/mirror_bastion.txt (Hitomi loop context)

Open questions / conflicts

Define in-game interfaces for accessing Timeline Log vs. World Memories, and how contradictory entries are presented to players.